Chex Quest Gallery
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Here are the items that you can find in Chex Quest. Special thanks to Hank Leukart, writer of The Official DOOM FAQ.

Zorchers
NameDescriptionZorch energy points per shot X10Maximum zorch capacity
Bootspoon
Bootspoon
This is the weakest of all zorchers, and one of two that you start out with. It uses no ammunition, but can only be used at close range. Only use it when you have ran out of zorch for all of your other zorchers.1
Super Bootspork
Super Bootspork
It's superior to the Bootspoon in every way imaginable, so much that once you have it, you can't even use the Bootspoon anymore. Its advantage comes from the fact that even though it deals out the same zorch energy for each hit as the Bootspoon, it deals out that energy over four times as fast as the Bootspoon. However, like the Bootspoon, it can only be used at close range. This makes it practical for close-range attacks on groups of Flemoids lacking ranged attacks.1
Mini-zorcher
Mini-zorcher
It's a weak zorcher that, like the Bootspoon, you start out with right at the beginning, or whenever you get slimed out and have to restart. You can improve the accuracy by occasionally pressing Ctrl instead of using it continuously. Only use it if you run out of zorch for your other zorchers and lack a Rapid Zorcher and Super Bootspork, or are going against a Flemoid with a ranged attack and you lack a Rapid Zorcher and zorch for all of your other zorchers.1200
Large Zorcher
Large Zorcher
It's a fairly powerful zorcher, but one with two shortcomings: A slow fire rate, and decreased effectiveness against Flemoids at greater distances. The power makes it good for popping weaker Flemoids in small groups with single hits, especially in 'maze' type areas. However, the slow fire rate makes it a bad choice against groups of stronger Flemoids like the Cycloptis that will take more hits. Zorch pickups are also fairly abundant for this zorcher, so you may also want to take that into consideration.750
Rapid Zorcher
Rapid Zorcher
It's a rapid-fire Mini-zorcher that also runs on the same zorch. It uses 2 zorches a shot, or 1 if that's all you have. Also like the Mini-zorcher, you can use Ctrl only occasionally to improve accuracy. This makes it a good all-around zorcher—a good choice if you don't know what zorcher to go with. It's good at stopping Cyclopti and other fairly strong Flemoids dead in their tracks. It can also blast through fairly large groups of Flemoids that are ganging right up on you with relative ease.1200
Zorch Propulsor
Zorch Propulsor
It's a powerful zorcher that also has a nasty blast radius where the projectiles hit that can zorch nearby Flemoids. It works fairly well as a replacement for the Phasing Zorcher or LAZ Device when those two are unavailable. It can eaisly zorch clustered groups of weaker Flemoids or isolated stronger Flemoids in a single shot.+2050
Phasing Zorcher
Phasing Zorcher
This zorcher is even faster than the Rapid Zorcher, and more powerful, too. Use to get out of a BIG mess where Flemoids have ganged up on you and made it impractical to load up and fire the LAZ Device, or if you're just lazy and want to mow down Flemoids really fast without much effort. Just don't look forward to using your LAZ Device anytime soon. :P2300
LAZ Device
Large Area Zorching (LAZ) Device
The most powerful zorcher available. It can clean out a whole room of Flemoids with one shot. It also uses the most zorch (40 Phasing Zorcher shots!) out of any zorcher, and it's the slowest. as well. It won't fire if you don't have at least 40 Phasing Zorcher zorches. You'll want to use it only when there's a large group of Flemoids, or one 'boss' Flemoid that would take too many zorches from a weaker zorcher. However, it chews through Phasing Zorcher zorch quickly, so use it sparingly and keep an eye on the zorch left.+50300

+: Zorcher has a blast radius and could potentially have even more power.

Zorcher Pickups (Not So Sticky/Gobs of Goo/Extreme Ooze)
NameItems foundInstant pickupMini-zorcherLarge ZorcherZorch PropulsorPhasing Zorcher
Super Bootspork
Super Bootspork
NoNo0000
Mini zorch recharge
Mini zorch recharge
NoNo10000
Mini zorch pack
Mini zorch pack
NoNo50000
Rapid Zorcher
Rapid Zorcher
NoNo20000
Large zorcher recharge
Large zorcher recharge
NoNo0400
Large zorcher pack
Large zorcher pack
NoNo02000
Large Zorcher
Large Zorcher
NoNo0800
Zorch propulsor recharge
Zorch propulsor recharge
NoNo0010
Zorch propulsor pack
Zorch propulsor pack
NoNo0050
Zorch Propulsor
Zorch Propulsor
NoNo0020
Phasing zorcher recharge
Phasing zorcher recharge
NoNo00020
Phasing zorcher pack
Phasing zorcher pack
NoNo000100
Phasing Zorcher
Phasing Zorcher
NoNo00040
LAZ Device
LAZ Device
NoNo00040
Zorchpak
Zorchpak +
NoYes104120

All of the figures for the amount of zorch energy obtained from the listed pickups are double for the Easy Does It and Super Slimey difficulty levels.

+: The first Zorchpak doubles carrying capacity.

Health and Armor Pickups
NameItems foundInstant pickupHealthArmor
Bowl of fruit
Bowl of fruit
NoNo+10%, up to 100%0%
Bowl of vegetables
Bowl of vegetables
NoNo+25%, up to 100%0%
Glass of water
Glass of water
YesYes+1%, up to 200%0%
Supercharge Breakfast
Supercharge Breakfast
YesYes+100%, up to 200%0%
Chex® Armor
Chex® Armor
NoNo0%+100%, up to 100%
Super Chex® Armor
Super Chex® Armor
NoNo0%200%
Slime repellent
Slime repellent
YesYes0%+1%, up to 200%
Keys
NameItems foundInstant pickup
Yellow key
Yellow key
NoYes
Red key
Red key
NoYes
Blue key
Blue key
NoYes
Yellow flemkey
Yellow flemkey
NoYes
Red flemkey
Red flemkey
NoYes
Blue flemkey
Blue flemkey
NoYes

All keys let you open all key doors of that color. The flemkeys only appear once each in E3M5: Meteor Spaceship. You'll lose all keys after completing each level.

Miscellaneous
NameDescriptionItems foundInstant pickup
Slimeproof Suit
Slimeproof Suit
It protects you from the effects of stepping into Flemoidus slime pools that can drain your health fast for a full minute. The screen will have a green tint placed on it when you pick this up, and when it flashes, it signifies that you only have 5 more seconds of use left. Unfortunately, it doesn't protect you from the slime shot out by the Flemoids themselves.NoYes
Computer Area Map
Computer Area Map
Collecting this will allow you to see all of the current level's secret areas, plus all areas you have not visited yet (those will show up as gray). Unfortunately, it will only last for the current level.YesYes
Ultra Goggles
Ultra Goggles
This item amplifies all light to allow you to see everything in full brightness for 2 minutes. This is especially useful in dark areas. When there's only 5 seconds left, they will blink. They can only be found once in E3M1: Central Command.YesYes

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